SHANNON WEBSTER
ENVIRONMENT ARTIST - EVERWILD - RARE
​
- 2D/3D ARTIST - ANIMATOR - RIGGER - GAME DEVELOPER - WRITER - ILLUSTRATOR-


Hello :)
Its nice to meet you!
​
I'm Shannon, an environment artist from Scotland currently living and making things near Birmingham.
​
Formerly the lead artist at Dundee based Orthrus Studios, but right now I'm very proud to be a part of the Everwild team at Rare. During my time there I've specialised in foliage and organic asset creation. In my free time however I love working on comics and trying new 3D art styles. My main focus right now is Satellites, a multi platform sci-fi narrative about robots feeling human emotions.
​
Drop me an email if you want to work together or talk about any of my projects!
​
​
Shannon Webster
Skills
-
Adobe Photoshop
-
Marmoset Toolbag
-
Substance Designer
-
Speedtree
-
Maya 2016-2018
-
Blender
-
ZBrush
-
Unity
-
Unreal
-
Gamemaker
-
Twine
Previous Experience
ENVIRONMENT ARTIST FOR EVERWILD - RARE LTD - TWYCROSS
​
-
Pipeline exploration specifically for foliage and organic assets
-
Close partnership with environment concept artists and team leadership to ensure painterly style translates well from 2D to 3D
-
Responsible for full asset creation pipeline, including modelling, sculpting, texturing and implementation
-
Responsible for in-engine implementation (Unreal engine)
​
LEAD ARTIST - ORTHRUS STUDIOS - DUNDEE
​
-
Team management and asset production
-
Visual style creation, workflow organisation and team scheduling
-
Hands on 2D and 3D generalist
-
Involved in modelling, texturing, rigging, animation and in-engine implementation (Unity)
-
Development of titles for both mobile and PC
​
SATELLITES - HONOURS PROJECT - ABERTAY UNIVERSITY
​
-
Solo transmedia-narrative based study
-
Content creation across several deciplines including games, comics, illustrations, animations and writing
-
Project involved using Gamemaker, Twine, Photoshop and Unity
-
Practical research into game visuals, level design, UI/UX, programming, animation and project pipelines
​
THE END - AGDS GAME JAM - ABERTAY UNIVERSITY
​
-
Solo artist in team of two (one programmer)
-
Created in Unity using Fungus
-
In charge of game visuals and narrative writing
​
HYPNOBOT - CHILLI SOURCE GAME JAM - TAG GAMES
​
-
Solo artist in team of three (two programmers)
-
Made in 48 hours using ChilliSource
-
Creation of 2D platformer assets using Photoshop
-
Animation of 2D Character and environment pieces
​
Education
- Abertay University, Dundee - 2.1 BA Honours Degree in Computer Arts
​
- Aberdeen College, Gallowgate - NC in Art and Design
Awards
- Winner of the ‘Undisciplined Award’ from Biome Collective for Excellence in Cross-Platform Creation and Development
​
- Winner of the ChilliSource Game Jam 2015