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- EVERWILD - 

 

During my time at Rare I've been responsible for making a lot of the foliage seen in the Everwild trailer.

 

I worked very closely with the concepting team to get the painterly style to translate from 2D to 3D without making the scenes too expensive or impractical. 

- DISTANT KINGDOMS - 

 

I worked on the fantasy city builder, Distant Kingdoms. A huge part of my role was to very quickly concept and create the evolving buildings.

- THE LEGACY - 

 

This was an educational project focused on the life and achievements of Andrew Carnegie.

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All of the environments were made modular so that we could also make an interactive tool that students could use to make their own levels. 

- THE PIXEL GALLERY - 

 

A personal project looking at creating 3D pixel scenes

- ANIMATIONS -

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A collection of animations from various projects. All are concepted, modelled, textured, rigged and animated by me. 

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